

As with other games of the genre, gameplay takes priority over plot to a large extent. The story development is kept to a minimum, with new narrative details only being revealed in loading screen text between stages.

Players can choose to control either Bahamut or comrade Krystal – an untrained soldier who joins the revolution after the imperial forces decimate her hometown. In the hope that he can help save many more innocent lives, he and the insurgents form a last-ditch plan to take down the empire. They have had little success so far, but now Commonwealth soldier and former war hero, Bahamut, has defected to the cause of the rebels, after witnessing his squad execute a group of innocent villagers. In response to the oppression that has swept the land, many resistance groups have come together. STORY: In the year 2613 and the world is controlled by Tiberius, the leader of an evil collective known as the Commonwealth Empire. The latest title from Konami – Hard Corps: Uprising – is a spin-off from the Contra universe and shares many of its most recognisable traits, but will it share its quality and enduring popularity? Read on to find out. And with no energy bars to help you out and one-hit kills to avoid at every turn, the game stood up as an extremely challenging title. Two-player co-op and a variety of weapon upgrades added further excitement. Equipped with unlimited ammo and eight directions to shoot in, the game provided precision control.

Two playable characters Bill and Lance – crack Commandos – tasked with the mission of taking down a terrorist cell which is plotting to take over the world – Red Falcon. In 1987 arcades were exposed to a new run and gun action game from Konami. Available on: Xbox LIVE Arcade and PlayStation Network (XBLA version reviewed)
